Bevel

Bevel edges on 3D geometry or round corners on 2D shapes.

What it does

Bevel softens hard edges and corners. On a 3D mesh it bevels the edges, carving a small strip along each sharp edge to catch light. On a 2D shape it rounds or chamfers the corners instead. One node reads the input and applies whichever applies.

Round mode gives a circular arc, Chamfer a flat cut. Custom takes a Curve node wired into Profile to drive the exact cross-section, anything from a gentle flare to a stepped notch.

When to use it

ParameterTypeDefaultWhat it does
inputCollection—Shape or Geometry to bevel
profileCurve—Custom bevel profile curve (0,0)→(1,1). Connect a Curve node.
widthNumber5Bevel width or corner radius
segmentsNumber4Segments: 1 = chamfer, 4+ = smooth round
modeString"Round"Round = circular arc, Chamfer = flat cut, Custom = profile curve. One of: Round, Chamfer, Custom.
limit_methodString"Angle"Angle = only sharp edges, All = every edge/corner. One of: Angle, All.
angle_thresholdNumber30Angle threshold in degrees
clamp_overlapBooleantruePrevent bevel overlap on short edges

Gotchas

Selection defaults to Angle, so only edges and corners sharper than Angle Threshold are bevelled and smoothly curving areas are left alone. If part of a model is not bevelling, check whether its edges are actually sharper than the threshold, or switch Selection to All.

Segments controls smoothness. 1 segment gives a flat chamfer-style cut regardless of Mode; 4 or more gives a smooth rounded bevel.

Clamp Overlap is on by default and prevents bevels on short edges from crossing over each other. Turning it off can produce self-intersecting geometry on tightly packed edges.

Custom mode takes effect only once a Curve is wired into Profile. Without a connection it falls back to the same placement as Round mode. Add a Curve node and connect it before switching to Custom.

Worked example

  1. Add a Bevel node and connect your mesh or shape to Input.

  2. Raise Width to set how wide the bevel strip (or corner radius) is.

  3. Raise Segments above 1 for a smooth round bevel instead of a flat chamfer.

  4. Leave Selection on Angle and adjust Angle Threshold so only the intended corners catch the bevel, or switch to All to bevel everything.

  5. For a custom cross-section, add a Curve node, connect it to Profile, and set Mode to Custom.

See also

Smooth · Fill · Offset · Geometry (meshes)