Documentation
Guides for building with the app — what each part does and when to reach for it. Browse the sections in the sidebar, or start below.
Documentation
- Getting Started
- Interface
- Working With Nodes
- Parameters Animation
- Concepts
- Data Types
- What flows on the wires
- Collections
- Points
- Geometry (meshes)
- Curves (lines & paths)
- Gaussian splats
- Attributes
- Fields
- Scalar fields
- Vector fields
- Colour fields
- Multi-channel fields
- Morph fields
- Rasters (images)
- Analytic shapes
- Distance fields & volumes
- Numbers, signals & audio
- Scene values
- Automatic conversion
- Workflow
- Data Types
- Expression
- Rendering
- Simulation
- Live Performance
- Assets Projects
- Export Sharing
- Plugins
- Performance
- Troubleshooting
- Technical
- Glossary
- Reference
- Animation Time
- Audio
- Data Logic
- Fields Volumes
- Images Effects
- Input Output Live
- Blob Tracker
- Point Tracker
- Vision Tracker
- Ableton Link
- Audio Input
- Audio File
- Browser Source
- Camera Input
- DMX Input
- File IO
- Gamepad Input
- Gaussian Splat
- Keyboard
- MIDI Input
- Model 3D
- MQTT Subscribe
- NDI Input
- Network Camera
- OSC Input
- Pointer
- Screen Capture
- Syphon Input
- Time
- Video
- Web Fetch
- WebSocket Input
- Body Tracking
- Console
- CSV Import
- Depth Estimate
- JSON Import
- Normal Estimate
- Object Detect
- Optical Flow
- Plugin Host
- Serial
- Vision Analyze
- Vision Pose
- Vision Segment
- Vision Text
- Audio Output
- DMX Output
- Export
- MIDI Output
- MQTT Publish
- NDI Output
- OSC Output
- Syphon Output
- WebSocket Output
- Make Shapes
- Modify Deform
- Organize
- Scatter Copy Loop
- Scene Render
- Scripting Expression
- Simulation